Esp32 Cmake

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  1. Esp32 Cmake 3
  2. Esp32 Clion
  3. Esp32 Cmake Build
  4. Esp32 Vscode Cmake

Hello, I am using the ESP32 devkitc andrying to use the amazon freertos with my own applications. I ran the demo application successfully however now i want to develop my own application so I tried to use CMake and Add the amazon freertos as subdirectory as guided by Amazon document 'Getting started with the Espressif ESP32-DevKitC and the ESP-WROVER-KIT'. I use following CMake Example. This PR adds a set of cmake files to allow building the esp32 port as a cmake component in the ESP-IDF. The existing Makefile is left untouched and can still be used. The PR also updates the code to work with IDF v4.1, and the latest esp32 toolchain. To build and flash to a device.

I've been working with ESP8266 and ESP32 for some times now. Until now, I used the Arduino framework, mostly because it's easy : it provides a lot of services and libraries, allowing me to go straight to the point and concentrate on my own code.

But I like to understand what lies underneath the top-layers, get closer to the metal, the transistors, the peripherals and the registers. For that, Espressif provides a well-documented SDK, and for which a lot of resources are available online.

This framework, name ESP-IDF ('Ce framework, nommé ESP-IDF ('Espressif IoT Development Framework') provides toolchains and tools allowing the development of application for ESP32 MCU. In fact, the Arduino framework integrates this SDK to provide a higher-level API, and compatible with other platforms

When I installed the IDF, I was surprised (in a very good way) to find CMake files! CMake is an open-source tool to manager the build process of a project, especially for C++ projects. And CMake is natively supported by my favorite IDE : CLion.

So, shouldn't it be possible to create, edit, build and run an ESP-IDF project in CLion ? That's what we are going to see! (TL;DR : the answer is ‘YES'!).

Installing ESP-IDF

I won't go into details, everything is very well documented in the official documentation. A whole new section is dedicated to the CMake preview. CMake is still in beta in IDF version 3.3+, and will be fully avaiable in version 4. FYI, I git cloned from branch master, and I got the following version:

Opening a CMake ESP-IDF project with CLion

In fact, once the IDF is correctly installed, it is very simple to open a CMake project with CLion, because the examples provided by the IDF are already compatibles.

For example, we will start from the 'hello_world' project provided by the sources of the IDF (/examples/get-started/hello_world). All you have to do is copying this directory into the installation directory of the IDF and the toolchain (the documentation recommends /home//esp). In my case:

Start then CLion and open the project (File -> Open… and select the directory of the project (~/esp/hello_world) or the main CMake file (~/esp/hello_world/CMakeLists.txt).

CLion analyzes the projet, but, unfortunately, in my case, it failed because CMake coudn't find the directory of the IDF and toolchain, even if I've already defined the environment variables…

The solution I found consists in defining this environment variable in the CLion project, via File -> Settings -> Build, Execution, Deployment -> CMake -> Environment

  • PATH = /home/jf/esp/esp-idf/tools:/home/jf/esp/xtensa-esp32-elf/bin
  • IDF_PATH = /home/jf/esp/esp-idf

After 'Clear cache and reload CMake project', CLion should detect all the targets necessary to build and upload the project.

In the list of targets, you'll find the same targets than the one available in the ‘Makefile' IDF : app, flash,… If you ‘build' the target flash, for example, it'll build the whole application and upload it into the MCU memory.

Surfshark zgemma

Esp32 Cmake 3

Build and upoad

You can now use these targets to build and upload the project into your ESP32. Small detail : this targets only work with the button Build and not with Run. This is because they call scripts from the IDF, they to not call the compiler and the executable directly.

Esp32

  1. Esp32 Cmake 3
  2. Esp32 Clion
  3. Esp32 Cmake Build
  4. Esp32 Vscode Cmake

Hello, I am using the ESP32 devkitc andrying to use the amazon freertos with my own applications. I ran the demo application successfully however now i want to develop my own application so I tried to use CMake and Add the amazon freertos as subdirectory as guided by Amazon document 'Getting started with the Espressif ESP32-DevKitC and the ESP-WROVER-KIT'. I use following CMake Example. This PR adds a set of cmake files to allow building the esp32 port as a cmake component in the ESP-IDF. The existing Makefile is left untouched and can still be used. The PR also updates the code to work with IDF v4.1, and the latest esp32 toolchain. To build and flash to a device.

I've been working with ESP8266 and ESP32 for some times now. Until now, I used the Arduino framework, mostly because it's easy : it provides a lot of services and libraries, allowing me to go straight to the point and concentrate on my own code.

But I like to understand what lies underneath the top-layers, get closer to the metal, the transistors, the peripherals and the registers. For that, Espressif provides a well-documented SDK, and for which a lot of resources are available online.

This framework, name ESP-IDF ('Ce framework, nommé ESP-IDF ('Espressif IoT Development Framework') provides toolchains and tools allowing the development of application for ESP32 MCU. In fact, the Arduino framework integrates this SDK to provide a higher-level API, and compatible with other platforms

When I installed the IDF, I was surprised (in a very good way) to find CMake files! CMake is an open-source tool to manager the build process of a project, especially for C++ projects. And CMake is natively supported by my favorite IDE : CLion.

So, shouldn't it be possible to create, edit, build and run an ESP-IDF project in CLion ? That's what we are going to see! (TL;DR : the answer is ‘YES'!).

Installing ESP-IDF

I won't go into details, everything is very well documented in the official documentation. A whole new section is dedicated to the CMake preview. CMake is still in beta in IDF version 3.3+, and will be fully avaiable in version 4. FYI, I git cloned from branch master, and I got the following version:

Opening a CMake ESP-IDF project with CLion

In fact, once the IDF is correctly installed, it is very simple to open a CMake project with CLion, because the examples provided by the IDF are already compatibles.

For example, we will start from the 'hello_world' project provided by the sources of the IDF (/examples/get-started/hello_world). All you have to do is copying this directory into the installation directory of the IDF and the toolchain (the documentation recommends /home//esp). In my case:

Start then CLion and open the project (File -> Open… and select the directory of the project (~/esp/hello_world) or the main CMake file (~/esp/hello_world/CMakeLists.txt).

CLion analyzes the projet, but, unfortunately, in my case, it failed because CMake coudn't find the directory of the IDF and toolchain, even if I've already defined the environment variables…

The solution I found consists in defining this environment variable in the CLion project, via File -> Settings -> Build, Execution, Deployment -> CMake -> Environment

  • PATH = /home/jf/esp/esp-idf/tools:/home/jf/esp/xtensa-esp32-elf/bin
  • IDF_PATH = /home/jf/esp/esp-idf

After 'Clear cache and reload CMake project', CLion should detect all the targets necessary to build and upload the project.

In the list of targets, you'll find the same targets than the one available in the ‘Makefile' IDF : app, flash,… If you ‘build' the target flash, for example, it'll build the whole application and upload it into the MCU memory.

Esp32 Cmake 3

Build and upoad

You can now use these targets to build and upload the project into your ESP32. Small detail : this targets only work with the button Build and not with Run. This is because they call scripts from the IDF, they to not call the compiler and the executable directly.

Going further

Esp32 Clion

I still have to find a better solution regarding the definition of the environment variable

Esp32 Cmake Build

Regarding the CMake project, I found another example in the examples provided by the IDF (IDF_PATH/examples/build_system/cmake) that seems to go further (idf as a lib), but I didn't have the time to have a look for now…

Esp32 Vscode Cmake

Please share your discovery about CMake in the IDF!





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